00:00.000
— warming up the tyres…
GEAR N
S1 00.0%
P9
championship

Driver standings — discoveries

RF—26
WIND TUNNEL — SESSION 26 — FLOW ATTACHED
Architect · Designer · Founder, Riotform Studios

ABHISHEK Jonathan LING

Product & industrial design · Spatial design · Design leadership. I design architecture, products, identities and digital experiences as one connected system.

Open to opportunities — India & worldwide
HOLD — wind tunnel  ·  SCROLL — out lap
13.08°N 80.27°E — India

Architecture taught me systems. Branding taught me identity. Products taught me problems. The digital taught me how it all moves.

01 — Spatial

Buildings, interiors and environments that behave like organisms, not objects.

02 — Industrial

Wearables, carry systems and vehicles taken from sketch to 3D-printed reality.

03 — Identity

Brands built as worlds — typography, apparel, film and voice included.

04 — Digital

Interfaces and websites that made it to production. Users arrive without rage-clicking.

Experience — the teamsIndia · Australia · UAE · Saudi Arabia

Six years, three kinds of engagement.

The consultancies ran alongside the studio roles — not instead of them. Architecture school taught the systems; everything since has been pressure-testing them across products, brands, films and buildings.

PracticeFull-time
Sobha Realty Current2026 — PresentAssistant Design Lead — residential & mixed-use, projects across the globe · India
Charcoal Technologies2025Senior Product Designer — designer products, 3D model to production · India
Hashtag Inc2023Graphic Designer — identity systems, collateral, 3D advertising visuals · India
ConsultingRetained & project-based
Evobi Automations2025Lead Visual Designer — robot skins, packaging, full app redesign · India
Goodnews Digital2025 — PresentHead VFX Artist — two visual-effects productions, start to finish · India
Idea Heavens2021 — 2022Trainee Assistant Art Director — museum exhibits, environmental graphics, miniatures · India
FoundationInternship
Space Matrix2022Intern Architect — 3D visualisation, design-intent packages, signage · India
Before the work — reaction test

Lights out. How fast are you?

Five lights on. Then out. Click the instant they go dark — the same test every driver on the grid trains on. Then we start the lap.

ms
Click to start
Entry list — season 202608 entries / 0 DNFs
Exhibit 01 — Wearable tech Self-initiatedBlender / ZBrush / 3D print

(01)PROTO-X sees with sound.

Echolocation isn't just for bats.

A sensory headgear that maps space through sound — giving spatial awareness back to the visually impaired. Haptic sensors recreate texture, vibration and temperature on the neck band; the auditory unit translates the room into signal. Sculpted digitally, then 3D-printed and held up to the light. The model below is the actual production file — drag it. Carefully. It passed scrutineering.

LIVE GEOMETRY — 81,145 FACES drag to rotate — it doesn't bite
PROTO-X haptic engine renderHaptic engine — feeling, remote
PROTO-X auditory unit detailAuditory unit
PROTO-X printing at the tech labPrint in progress — Curtin tech lab
PROTO-X prototype on the workbenchBench. Blade. Prototype.
PROTO-X carbon fibre shellCarbon fibre shell — less drag, more downforce
PROTO-X studio shot on whiteStudio — nowhere to hide on white
PROTO-X visual unitVisual unit — spatial awareness
Exhibit 02 — Concept automotive Self-initiatedSix studies · one silhouette

(02)MK6 — one line, six arguments.

A hypercar drawn the way a sculptor drafts marble: by deciding what to remove.

The MK6 started as a single gesture — one unbroken line from the splitter to the rear haunch — and every study after it was an argument about how much to take away. The greenhouse got pulled rearward until the cabin read as a canopy rather than a room. The shoulders were widened until the car looked planted standing still. The liveries came last, and not as decoration: if a form only survives in silver, it isn't a form yet — it's a lighting trick.

ProgrammeSelf-initiated concept series
DisciplineExterior surfacing & stance
MethodBlender · subdivision surfacing · studio lighting
BriefMake it look fast parked
MK6 concept, front three-quarterMK6 / 01 — DOWN THE ROAD
MK6 concept in red studioMK6 / 02 — ROSSO, OBVIOUSLY
MK6 concept side profileMK6 / 03 — THE ONE LINE
MK6 concept livery studyMK6 / 04 — LIVERY AS STRESS TEST
MK6 concept rear three-quarter stanceMK6 / 05 — HAUNCH & STANCE
MK6 concept front, low lightMK6 / 06 — LIGHTS OUT
MK6 / 01 — DOWN THE ROAD 01 / 06 — drag, swipe, or arrow keys

Rendered in a virtual studio rather than a landscape on purpose. Scenery flatters a bad surface — a seamless white cyclorama has nowhere to hide a highlight that wobbles.

Exhibit 03 — Concept flight Self-initiatedSketch → sculpt → print, one afternoon

(03)AIRFOIL has no blades.

Personal flight with nothing sharp left spinning.

Every drone shares one design flaw: four exposed rotors and a person standing underneath. AIRFOIL deletes them. Air is drawn through an annular duct and accelerated over a curved inner lip — the same principle that lets a bladeless fan move a room's worth of air through an empty hoop — so thrust arrives with no visible edge to catch a hand.

That single constraint wrote the entire object. When the duct is the engine, the ring becomes the design — there's no bodywork left to hide behind, so every surface has to earn its place structurally before it's allowed to look good. Sketched on an iPad, sculpted in 3D, printed on lattice scaffolding, and sitting in one hand by the evening.

ProgrammeSelf-initiated concept
PrincipleDucted annular airflow — no exposed rotor
MethodiPad sketch · 3D sculpt · FDM print
BriefSafe enough to launch from a palm
AIRFOIL — LIVE GEOMETRY — 61,825 FACES drag to rotate — bladeless, harmless
AIRFOIL drone over autumn roadAIRFOIL / 01 — FIELD TEST
AIRFOIL drone in flightAIRFOIL / 02 — NO MOVING EDGES
AIRFOIL drone on landing padAIRFOIL / 03 — PARC FERMÉ
AIRFOIL / 01 — FIELD TEST 01 / 03 — drag, swipe, or arrow keys
AIRFOIL drone descending through atrium lightDescent under an atrium — the duct reads as a halo, which was not an accident
AIRFOIL drone top viewPlan view — the intake is the whole silhouette
AIRFOIL ducts and iPad sketches on the benchSketch to duct print, same afternoon
AIRFOIL printed prototype held in handFit check — the palm test it was drawn for
AIRFOIL printing with lattice supportsLattice scaffolding — the ring can't self-support mid-print

Aerodynamics is just sculpture that argues back.

Wind tunnel — session 26 / flow attached
Exhibit 04 — Architecture Self-initiatedSketchUp / Rhino / Blender

(04)THE VAANAM breathes.

Architecture you could actually inhale.

A villa built on spatial clarity, natural light and material balance. Every view was crafted to feel inhabitable, not just photogenic — openness, proportion and mood turned from drawings into visuals that behave like memories of a place you haven't visited yet.

The Vaanam — pool courtPool court — still water, still mind
The Vaanam in autumnAutumn elevation
The Vaanam bathroomConcrete, softened
The Vaanam window to the forestThe forest, framed
The Vaanam shower courtRain room — light included
Exhibit 05 — Spatial / learning AcademicOrica Blu + Arrakis

(05)Spaces that teach.

Classrooms from a kinder science fiction.

Orica Blu is a starship classroom — fluid ceilings, ambient lighting and furniture that treats curiosity as a structural material. Arrakis is a music school where façades respond to light and airflow, so the building performs before the students do.

Orica Blu ceiling systemOrica Blu — ceiling as sky
Orica Blu exploded axonometricExploded axonometric
Orica Blu plan and entrancePlan — aerial + entrance
Arrakis music school at duskArrakis — dusk performance
Orica Blu — full editorial spreadOrica Blu — the spread, uncropped
Exhibit 06 — Industrial design ConceptDeck CT + Dzine Folio

(06)Objects of affection.

Minimal outside. Plotting something inside.

Deck CT — a creative control deck with a scroll wheel and modular magnetic buttons, designed to do more while looking like less. Dzine Folio — a luxury carry system with magnetic locks. Panic included never.

Deck CT held in handDeck CT — in the hand
Dzine Folio on volcanic rockDzine Folio — carbon mood
Deck CT front elevationDeck CT — elevation 01
Deck CT modular facesModular faces
Deck CT rear detailElevation 03 — scroll wheel
Dzine Folio frontFolio — front, buttoned down
Dzine Folio in gold trimGold trim variant
Dzine Folio with red strap detailRed strap. Obviously.

Materials pass scrutineering too.

Macro — carbon, stone, obsession
Exhibit 07 — Identity / graphic / art Client & personalVisuals, on purpose

(07)Identity & INK

Brands are worlds. These are field notes.

The Riotform apparel line, poster work that argues with itself, and the drawings underneath everything — digital paint, ballpoint honesty and sketches with no agenda (except looking good).

Digital portrait paintingHOPE — digital paint
Riotform apparel — hoodie 001Riotform worn — drop 001
Gothic renaissance posterGothic renaissance
Chennaiyil Oru Naal posterChennaiyil oru naal
Ink sketchbook spreadInk — no undo button
Riotform hoodie back detailLayered back panel
Cyberpunk poster studyNeon study
Cathedral painting on black paperCathedral — gouache, night
Riotform hoodie, flat layDrop 001 — flat, before the attitude
Portrait sketchGraphite portrait

Serious about the work. Not about myself.

Perth — between projects, still smiling
Exhibit 08 — Research division Published researchPublished study, 2024

(08)THE PIT WALL.

Where the obsession gets peer-reviewed.

A design-research study on material evolution in Formula 1 — from steel and aluminium to carbon fibre, graphene and the eco-driven paradigm ahead. Ninety years of engineering, typeset with the same care as the cars. This is why the whole studio thinks in sectors and tenths.

Material Evolution in Formula 1 — cover spreadCover — design paradigms
F1 materials timeline 1930–20241930 → 2024, one grid
F1 safety and driver protection spreadSafety — the non-negotiable sector
F1 sustainability spreadSustainability — re-designed monocoque
Future paradigm of F1 — Galvorn spreadThe future paradigm — we are checking
Pit lane — the full archiveEverything. Even the experiments.

PIT LANE.

Featured exhibits are the race. This is the garage — every project, concept and exploration, catalogued. Some entries are still under covers. We are checking.

Somewhere between precision and experimentation.

The founder, mid-corner — golden hour withheld
AJ Ling, black and white over-the-shoulder portrait
About — how the mind worksIndia ↔ Perth ↔ worldwide
Abhishek Jonathan Ling, black and white portraitAJ Ling — mid-stride, unbothered

Ask what I do and the honest answer is: I connect things other people keep separate.

Architecture trained me first, and it never really left — every brand, product or interface I build is still a structure: load paths, hierarchy, light, the way a person moves through it. That's why I refuse to stay inside one discipline. Ideas don't respect lane markings, so neither do I. A villa teaches me about interfaces. A hypercar teaches me about typography. Everything is telemetry for everything else.

Bachelor of Architecture at Anna University, Chennai (2018–23); Graduate Certificate in Design at Curtin, Perth (2024–25). Days: Assistant Design Lead at Sobha Realty, running design across projects worldwide. The rest of the time: Riotform Studios, the laboratory I founded — where experimentation isn't a phase, it's the quality-control department. I directed two short films that took first prize in both, and I still pretend all my design decisions were obvious from the start.

5+Years, professionally
50+Projects completed
2/2Films → first prize in both
Superlicense — Riotform Studios

Abhishek Jonathan Ling

Founder & Chief Creative Engineer
DisciplineAll of them Tyre choiceSofts. Always. Race craftSystems → stories Radio styleDry. Precise.
AJ field-testing a koala spring rider
R&D — suspension dynamics, field test
Capabilities — what I actually operateUpdated 2026
Disciplines
  • Product & Industrial Design
  • Architecture & Spatial Design
  • Brand Identity & Art Direction
  • UI/UX & Digital Product
  • 3D Visualisation & Motion
  • Creative Direction & Design Leadership
3D & Product
  • Blender
  • ZBrush
  • Nomad Sculpt
  • Rhino 3D
  • Unreal Engine
  • Vizcom
  • Procreate
Architecture & Viz
  • AutoCAD
  • SketchUp
  • Lumion
  • Enscape
  • D5 Render
  • Revit-adjacent workflows
Digital & AI
  • Figma
  • Adobe Creative Suite
  • Spline 3D
  • Web & interaction design (this site)
  • AI-assisted concept & ideation
  • Generative image & video pipelines
  • Prompt engineering for design

On AI: I treat generative tools as instruments in the pipeline, not a shortcut around it — concept exploration, faster iteration, visual development. The craft decisions stay with the designer. This entire website was designed and built by me.

Current venture — the laboratory I foundedStandalone site: in the wind tunnel

riotform Studios.

My greatest ongoing project.

An experimental creative studio built on one belief: disciplines are lanes, and lanes are for overtaking. Riotform collides architecture, branding, products, spaces and digital worlds into single ecosystems — with its own apparel line, its own research division, and its own hidden R&D lab (you may have already found it).

The founder at the lab, holding a fresh PROTO-X printThe founder, at the bench — prouder than reasonable
01 — Collide

Put architecture next to apparel next to aerodynamics. The friction is the point.

02 — Engineer

Every idea gets built, printed, rendered or shipped. Concepts that stay concepts are DNFs.

03 — Riot, precisely

Maximum attack, minimum clutter. Rebellion with tolerances.

RIOTFORM.STUDIO — opening soon. We are checking.
Radio check — loud and clear

BOX, BOX.

Hiring, commissioning, or just curious. Bring the brief — the coffee's on me, or at least I'll pretend it is.

Status Open to opportunities Full-time · Contract · Relocation
Based India — open to relocation Europe · UK · Australia · North America
Roles Product · Spatial · Design lead Industrial · Brand · Creative direction
Reply within 48 hours.
Faster if the brief is interesting.

Relocation and work authorisation —
happy to talk specifics.
Everything here was designed,
not decorated.

RF-26 · LIVE DIAGNOSTICS

FPS
SCROLL VEL0 px/s
SECTORS1
LAP TIME00:00
TYREC3 — MEDIUM
AEROHIGH DOWNFORCE
DISCOVERIES0/8
BLUEPRINT[P] TO TOGGLE
MODEMAXIMUM ATTACK
ESC / CLICK — close
Riotform Labs // 002 — Circuit Designer
Tilt to steer — tap to enable
CLASSIFIED — the sketches before the polish. Every hero has an origin panel.
early sketch self caricature portrait sketch
click anywhere — leave us alone, we know what we're doing
RADIO — “GET IN THERE!”

P1.

the founder, celebrating your championship

You found all eight. Champions get perks: email with the subject line “P1” and the coffee is real. Simply lovely.

championship complete — click anywhere to return to parc fermé
Riotform Labs // Experimental Experience 001

WIND TUNNEL
scan.

You found the R&D lab. Step into the tunnel — 20,000 particles will reconstruct you as a Formula One digital sculpture.

Front camera required. Everything renders locally — no pixel leaves your machine. We checked. Twice.

RF·LABS 001
SUBJECT — YOU
MODE — WIND TUNNEL
13.08°N 80.27°E
SESSION 00:00
FLOW — ATTACHED